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Global Illumination: Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching light color only and rebaking GI ( 1356714).Global Illumination: Realtime GI is not present in player builds ( 1346410).Global Illumination: Static objects do not cast shadows when Light Mode is set to Mixed ( 1353370).
#WEBGL TESSELLATION TRIANGLE TWIST WINDOWS#
Global Illumination: Unity 2021.2 crashes on some Windows machines when tbb12.dll gets loaded ( 1361676).Editor: Fixes gameview not responding to some input when the mouse is over another window in the macOS editor.Editor: Fixed regression that prevented dragging prefabs from Project to Hierarchy window.Customer QA Onboarding: UV mapping data is corrupted in the project's built application ( 1357902).Customer QA Onboarding: Scrolling is jumping when scrolling in the Input Manager ( 1362327).Core: Fixed issue where Profiler/Memory Profiler cannot be connected to Standalone build when Run in Background is disabled.CodeEditors: Crash on stopping debugging ( 1355156).Bugreporter: Bug reporter upload of report fails consistently with non actionable error message ( 1358568).Audio: Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts while in Play Mode ( 1354002).NullReferenceException is thrown when typing in the Hierarchy window search bar ( 1360676).Thanks for participating in the alpha/beta! If you have any questions or other feedback regarding the pre-release and its features, be it positive or negative, please let us know about it. If not, start a new thread referencing your bug report's Issue ID.įor more specific information, please have a look at this detailed guide to bug reporting in the context of the alpha & beta. Reply with a description of your case.
![webgl tessellation triangle twist webgl tessellation triangle twist](https://payload.cargocollective.com/1/9/313650/14172396/prt_800x1000_1602583869.jpg)
Is there an existing forum thread about the issue?.Was the issue already reported, but you want to make sure your case will be covered by a fix?.Submit a bug report with a minimal reproduction project and respond to requests from Unity personnel.Vote for the relevant issue tracker entry.Google the issue and look for related forum threads.Check the issue tracker for existing bug reports.If you discover that something is not working as expected, there are some measures you can take to get the issue addressed.
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You can help by providing us with information about your user experiences. The purpose of the alpha and beta phases is to ensure that everything is working as expected before the developed Unity version is officially released. A bug _still_ being present in 2022.1 is not a valid topic to discuss here.īear in mind that forum responses are not necessarily im mediate, particularly as Unity engineers and users are located worldwide and do take weekends off. Topics that are not clearly related to a 2022.1 feature / bug / regression will be moved.